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The most notable works. Some are fully realized, others ongoing. All are formative of my 15+ year praxis.

Apocryphal works are side quests that have sufficient scope and complexity to stand on their own, but don’t fully align with my main goals. They are often driven by external forces. Examples include commissioned client projects, free exploration and technical sandbox testing.

Some works exist solely in the margins of the bigger game. They may echo ideas present in the canonical or apocryphal entries, but are not explicitly connected to any of them, nor to each other. One-off doodles and experiments.

If you prefer to explore the collection in a single chronological feed (new to old), independent of the bombastic taxonomies listed above, this option can be found here, as well as in the top menu.